What the game collects, which advertising and analytics partners receive it, and the choices you have.
This Privacy Policy explains how Dot Line Puzzle (“the App”, “we”, “us” or “our”) handles information when you play. It covers the Android application published as com.dotlinepuzzle.game and this website.
For the purposes of the EU and UK General Data Protection Regulation, the developer of Dot Line Puzzle is the data controller for the processing described here. You can reach us at any time at dotlinepuzzle.game@gmail.com.
Our advertising, analytics and push-messaging partners act as independent controllers or as processors for their own portions of the processing, under their own privacy policies. Those policies are linked in section 10.
By downloading or using the App you agree to the practices described here. If you do not agree, please stop using the App and uninstall it.
We do not ask you to register, and we do not collect your name, email address, phone number, photos, contacts, precise location, or any other directly identifying information. The App itself has no server of its own — it does not send your gameplay data anywhere.
However, the App includes third-party software development kits (SDKs) for advertising, analytics and push notifications. Those SDKs collect the following automatically:
Everything about your progress is written to the App’s private local storage on your phone. It is not transmitted to us and not backed up to the cloud (the App sets allowBackup="false").
Because this data never leaves your device, we cannot restore it for you. Uninstalling the App, or clearing its storage from your device settings, permanently erases all of it — including your coins and unlocked skins.
| Purpose | Data used | Processed by |
|---|---|---|
| Running the game and saving your progress | Local storage only | Your device |
| Showing ads so the game can stay free | Advertising ID, IP address, approximate location, device data, ad interactions | Google AdMob, AppLovin, Meta Audience Network |
| Measuring ad performance and preventing ad fraud | Advertising ID, App Set ID, IP address, impression & click data | Google AdMob, AppLovin, Meta Audience Network |
| Understanding how the game is played so we can improve it | App instance ID, in-game events, screen views, session duration, device data | Google Analytics for Firebase |
| Changing game and ad settings without shipping an update | Firebase installation ID, app & device metadata | Firebase Remote Config |
| Sending optional push notifications | Push subscription ID, push token, device & language data, IP address | OneSignal, Firebase Cloud Messaging |
| Detecting abuse, debugging crashes, and keeping the App secure | Device and technical data | Us and the partners above |
We do not use your data to build a profile about you outside the App, we do not combine it with data from other sources, and we do not carry out automated decision-making that produces legal or similarly significant effects.
If you are in the European Economic Area, the United Kingdom or Switzerland, we rely on the following legal bases under Article 6 GDPR:
| Processing | Legal basis |
|---|---|
| Providing the game itself and storing your progress on your device | Contract — Art. 6(1)(b): necessary to give you the App you asked for. |
| Storing and reading identifiers on your device for advertising, and serving personalised ads | Consent — Art. 6(1)(a), collected through a Google-certified consent form before ads are requested. |
| Serving non-personalised ads, frequency capping and ad fraud prevention | Legitimate interests — Art. 6(1)(f): funding a free game and protecting it from fraud, where local law permits without consent. |
| Analytics and remote configuration | Consent where required by local ePrivacy rules, otherwise legitimate interests — Art. 6(1)(f): understanding and improving the App. |
| Push notifications | Consent — Art. 6(1)(a): you grant the notification permission, and can revoke it at any time. |
| Security, debugging and enforcing our terms | Legitimate interests — Art. 6(1)(f), and legal obligation where applicable. |
Where we rely on consent, you may withdraw it at any time — see section 07. Withdrawing consent does not affect processing carried out before the withdrawal.
Dot Line Puzzle is free and is funded entirely by advertising. We show banner ads during play, interstitial ads between levels, and optional rewarded video ads that you choose to watch in exchange for extra time, bonus coins, an extra spin or a temporary skin trial. Rewarded ads are always opt-in.
Google AdMob, AppLovin and Meta Audience Network are used as separate advertising providers. The App may request ads directly from each of these providers, and each of them receives data directly from your device through its own software development kit (SDK) embedded in the App.
Third parties, including Google, AppLovin and Meta, may use cookies, web beacons, device advertising identifiers and other storage technologies to collect or receive information from this App, and use that information to provide measurement services and to target ads.
These third-party vendors, including Google, use device advertising identifiers to serve ads based on your prior use of this and other apps and sites. Their SDKs store information on, access information on, and collect information from your device — including device identifiers and an approximate location derived from your IP address — whether or not you interact with an ad.
You can opt out of this collection and use for ad targeting at any time. Section 07 explains every mechanism available to you.
Each of these partners is an independent controller of the data it collects through its SDK, and each operates under its own privacy policy:
| Partner | Role | Privacy policy |
|---|---|---|
| Google AdMob (Google LLC / Google Ireland Ltd) | Direct ad serving & measurement | policies.google.com/technologies/ads |
| AppLovin (AppLovin Corporation) | Direct ad serving & measurement | legal.applovin.com/privacy |
| Meta Audience Network (Meta Platforms, Inc. / Meta Platforms Ireland Ltd) | Direct ad serving & measurement | facebook.com/about/privacy |
For more information about AppLovin’s collection and use of your information visit https://legal.applovin.com/privacy/. For Meta, see the Meta Privacy Policy. For Google, see How Google uses information from sites or apps that use our services.
To select, deliver, cap, measure and bill for ads — and to detect click fraud and invalid traffic — these partners collect and process:
Meta Audience Network may additionally match the advertising identifier against Meta’s own systems to select ads and measure results — if you have a Facebook or Instagram account, Meta may associate this App’s ad activity with it. AppLovin may use the identifier for its own audience modelling and cross-app ad selection. Neither partner receives your gameplay progress, your coin balance, or any text you have entered — the App collects none.
Each ad partner is an independent data controller for the data it collects through its SDK — not our processor. For Meta Audience Network specifically, Meta designates Meta Platforms Ireland Limited as the controller for processing subject to the EU GDPR, and Meta Platforms, Inc. as the controller for processing subject to the UK GDPR. Google and AppLovin likewise determine their own purposes for the data they receive. This means that requests about that data may need to be made to them directly, and we will help you route them.
The App uses Google’s User Messaging Platform (UMP), a Google-certified Consent Management Platform, and participates in the IAB Transparency & Consent Framework. If you are in the EEA, the UK, Switzerland, or a US state whose law requires it, a consent form is presented before any ad is requested, and your choices are recorded as a TCF consent string.
Because each advertising provider is integrated directly rather than through a mediation layer, we apply your choices to each provider separately: your consent state is set on the Google, AppLovin and Meta SDKs before any of them is initialised or asked for an ad. If you decline, an advertising provider that cannot serve you without the consent you withheld is simply not started.
If you consent to personalised advertising, our partners may use your advertising identifier and ad-interaction history to select ads they think are relevant to you. If you decline, or if you are shown a form and refuse the relevant purposes, you will still see ads, but they will be selected on a non-personalised basis — using only coarse signals such as your approximate location and the content of the App.
Opting out of personalisation does not remove ads — the game remains ad-supported, and you will keep seeing ads, just less relevant ones. Note also that these opt-outs are tied to your current advertising identifier: if you reset or change that identifier, you may need to opt out again.
We use Google Analytics for Firebase to understand, in aggregate, how the game is played — which levels players get stuck on, how long sessions last, and whether new features are used. Events are tied to a per-installation app instance ID, not to your name or account.
We use Firebase Remote Config to change game and advertising settings — for example which ad formats are enabled — without shipping an app update. The App fetches a small configuration file; doing so sends your Firebase installation ID and basic device metadata to Google.
The App does not use Firebase Authentication, Firestore, Cloud Storage, or Crashlytics, and we do not set any custom user ID or user property that could identify you.
With your permission, we send push notifications through OneSignal — for example, reminders that your daily reward is ready. Android 13 and later ask for your permission before any notification can be shown.
To deliver them, OneSignal and Firebase Cloud Messaging assign your installation a push subscription ID and a push token, and record basic device details (model, OS, language, time zone, country derived from IP) plus whether a notification was delivered, opened or dismissed.
You can turn notifications off at any time:
Turning notifications off does not affect your ability to play. Nothing in the game is gated behind accepting notifications.
These are every third party whose code runs inside the App, what they do, and where to read their policy:
| Provider | What it does in the App | Policy |
|---|---|---|
| Google AdMob | Banner, interstitial and rewarded ads; the UMP consent form | Google Ads Privacy · How Google uses data |
| AppLovin | Banner, interstitial and rewarded ads | AppLovin Privacy Policy · US Multistate Notice · Opt out |
| Meta Audience Network | Banner, interstitial and rewarded ads | Meta Privacy Policy · Audience Network Terms |
| Google Analytics for Firebase | Aggregate gameplay analytics | Firebase Privacy |
| Firebase Remote Config | Remote feature and ad configuration | Firebase Privacy |
| Firebase Cloud Messaging | Push message transport | Firebase Privacy |
| OneSignal | Push notification delivery and scheduling | OneSignal Privacy Policy |
| Google Play | Distribution, install referrer, app integrity | Google Privacy Policy |
We do not sell your personal information for money. Data shared with these providers is used only to operate the functions listed above. Note, however, the sharing disclosure in section 06 regarding US state privacy laws.
Our partners are global companies. Information collected through their SDKs may be transferred to and processed in the United States and other countries whose data-protection laws differ from those where you live.
Where data is transferred out of the EEA, the UK or Switzerland, our partners rely on legally recognised transfer mechanisms — principally the European Commission’s Standard Contractual Clauses, the UK International Data Transfer Addendum, and, for certified US recipients, the EU–US Data Privacy Framework and its UK Extension and Swiss counterpart. Details are set out in each partner’s own policy, linked in section 10.
| Data | How long it is kept |
|---|---|
| Progress, coins, skins and settings on your device | Until you clear the App’s storage or uninstall it. We hold no copy. |
| Analytics events (Google Analytics for Firebase) | Retained by Google according to the property’s configured retention window; aggregated reporting may persist longer. |
| Advertising and measurement data | Retained by each ad partner under its own schedule, as set out in its privacy policy. |
| Push subscription record (OneSignal) | Until you disable notifications or uninstall the App, after which the subscription becomes inactive and is pruned by OneSignal. |
We keep information only as long as it is needed for the purposes described in this policy, or as required by law.
Dot Line Puzzle is a general-audience game. It is not directed to children under 13 (or under the higher minimum age that applies where you live — for example 16 in some EEA countries), and it is not listed in Google Play’s Designed for Families programme.
We do not knowingly collect personal information from children under 13, and we do not knowingly serve ads on the basis of a child’s advertising identifier.
Our advertising partners impose their own restrictions, which we honour:
We comply with the US Children’s Online Privacy Protection Act (COPPA) and with the Digital Advertising Alliance’s Self-Regulatory Principles. Separately, our partners may be unable to serve personalised ads to users under 18 in the EEA, the UK and Switzerland, and we do not seek to override that.
If you are a parent or guardian and believe a child has provided personal information through the App, please contact us at dotlinepuzzle.game@gmail.com. We will verify the request and take steps to have the relevant data deleted by us and by our partners, without undue delay.
If you are under the applicable minimum age in your country, please do not use the App.
You have the right to:
Providing data is not a statutory or contractual requirement, but the App is ad-supported: if all advertising identifiers are withheld, ads will still be shown, selected non-personally.
If you are a resident of California, or of another US state with a comprehensive privacy law — including Virginia, Colorado, Connecticut, Utah, Texas, Oregon, Montana, Florida, Delaware, Iowa, Nebraska, New Hampshire, New Jersey, Tennessee, Minnesota, Maryland, Indiana, Kentucky and Rhode Island — this section applies to you.
| CCPA/CPRA category | Collected | Disclosed or shared for advertising |
|---|---|---|
| Identifiers (advertising ID, App Set ID, installation ID, push ID, IP address) | Yes | Yes — to ad partners |
| Internet or other electronic network activity (app interactions, ad interactions, screen views) | Yes | Yes — to ad and analytics partners |
| Geolocation data (approximate, derived from IP — never precise) | Yes | Yes — to ad partners |
| Commercial information (ads viewed, rewards claimed) | Yes | Yes — to ad partners |
| Inferences drawn to create an advertising profile | By our partners, not by us | Yes — held by ad partners |
| Sensitive personal information | No | No |
| Name, email, address, phone, government ID, financial or biometric data | No | No |
How your opt-out is carried out. When you opt out, we set the corresponding privacy flags in our advertising SDKs: Google’s Restricted Data Processing signal (via the IAB Global Privacy Platform string), Meta’s Limited Data Use flag, and AppLovin’s “Do Not Sell” flag. Under these settings our partners stop using your data to select ads based on your prior behaviour.
Opt-out preference signals. Where a Global Privacy Control (GPC) or IAB Global Privacy Platform signal reaches us or our partners, we treat it as a valid opt-out request. You may also use an authorised agent to submit a request on your behalf; we may ask for proof of authorisation.
You can do this yourself, immediately, with no request needed: Settings → Apps → Dot Line Puzzle → Storage → Clear storage, or simply uninstall the App. This permanently erases your level, coins, stars, skins, quests and settings.
For access, correction, deletion, objection, portability, opt-out or any other request, email dotlinepuzzle.game@gmail.com. Please include:
We will acknowledge your request and respond within 30 days (or 45 days in California, extendable once where permitted). There is no charge unless a request is manifestly unfounded or excessive.
All communication between the App and our partners’ services uses encrypted HTTPS/TLS connections. Game data on your device is held in the App’s private sandbox storage, which other apps cannot read, and is excluded from cloud backup.
We take reasonable technical and organisational measures to protect information, and we choose partners that maintain recognised security programmes. However, no method of electronic storage or transmission is completely secure, and we cannot guarantee absolute security.
We may update this Privacy Policy as the game evolves — for example when we add or remove an advertising partner. Changes are posted on this page with a revised “Last updated” date at the top.
If a change materially affects how we handle your information, we will make it prominent — for example through an in-app notice or a fresh consent prompt — before it takes effect. Continuing to use the App after a change takes effect means you accept the revised policy.
Questions about this policy, your data, or a privacy request? We read every message.
📧 dotlinepuzzle.game@gmail.com
Please write “Privacy” in the subject line so your message is routed correctly. If you are exercising a legal right, see section 16 for what to include.